Elusion Works
Elusion Works / Demo shelf

Eleven small worlds. No waiting room.

Website prototypes, interactive studies and playable ideas. Each card opens the work directly. No duplicate directory, no ceremonial hero, no faffing.

Available now

Open a prototype.

Image-led studies / each one opens directly
Real-time 3DPlayable

Ashfall

A browser-native first-person shooter built on Three.js with no external assets, every texture, mesh and sound generated at runtime.

Real-time 3DPlayable

Nitro Circuit Overdrive

A 2.5D top-down arcade racer on Three.js — three cups across twelve tracks, Time Trial ghosts, Elimination, liveries and a photo mode.

Interactive 3DTechnical

Exploded Views

Laptop, orrery and turbofan explorers with live explode, X-ray and section controls.

Cinematic experienceInteractive

Abyssal Relay

Hadal expedition with a scroll-driven descent, live bathymetric signal field and tactile hydrophone tuner.

Weather interfaceInteractive

Atmosphere

Reactive sky, draggable solar dial, station panels and virtual-time playback.

AI reference deskInteractive

Nexus Aetherial

Model comparison matrix, anatomy explainer, dossier cabinet and benchmark digest.

Breed guideMini-site

Golden

An image-led Golden Retriever encyclopaedia concept with guide and gallery pages.

3D science labPlayable

Solar System Field Lab

Live orbit canvas, planet explorer, scale calculator, flyby and quiz.

STEM mini-siteEarlier study

Solar System Learning Demo

Orbit lab, planet explorer and source-led scale tools.

Digital artefactInteractive

The Last Cartridge

A lost 16-bit cartridge exhibition with boot sequence, map and recovered archive.

Film showcaseFive acts

Chronicles of Bone

A horizontally scrolling cinematic portrait of a fictional feature film.

Space-tech appInteractive

Nebula Architect

Geodesic habitat designer with vector diagnostics and narrative video beats.